v0.1 alpha (11/28/14) - Initial release v0.2 alpha (12/4/14) - Improved textures - Added 2 new segments - Optimized geometry - Added hit material to geometry - Updated test mission with new segments v0.3 alpha (12/14/14) - Added 14 new segments (All cave segments now come in Sharprock and Bluntrock\Bluntstone) - Added 2 cave covers (Sharp and Blunt) - Added 3 different insets to sink into cave covers for ground appearance - Optimized specular lighting to imporve performance - Optimized geometry a little more (I think we're good now) - Changed hit material to better suit rock - Prefixes that were "C_" will now be "CB_" for blunt and "CS_" for sharp v1.0 (1/9/15) - Full release - Pulling new textures for sharprock caves to better match A3 Sharprocks - Cleaned up some code cause its totally fun... YAY :) - Signed PBO with a super totally awsome signature - Finalized included license (Please read as some things have changed)