Blastcore CoB - optional add-ons ================================= Each PBO in this folder switches ONE effect family back to the vanilla Arma 3 look while everything else stays Blastcore. They are config-only, client-side, signed with the mod's key, and independent of each other - use any mix. cob_blastcore_opt_vanillaflares.pbo vanilla countermeasure flares (aircraft flare/chaff pods: vanilla trail, flash and light instead of Blastcore's) cob_blastcore_opt_vanillasmoke.pbo vanilla hand smoke grenades, all colours cob_blastcore_opt_vanillaarty.pbo vanilla artillery / mortar smoke rounds How to use ---------- Copy the PBO you want together with its .bisign file into the mod's addons\ folder (next to cob_blastcore.pbo), or into any mod folder of your own. The game sorts them after the main config on its own (they require it), so the load order in the launcher does not matter. A Workshop update of the mod replaces the addons\ folder - copy them again afterwards, or keep them in your own mod folder. Servers with signature checks accept them: same key (cob_blastcore.bikey). The Ctrl+Shift+F diagnostics dump lists which optionals are loaded. Why PBOs and not a setting -------------------------- These are config effects, not scripts: the game reads the particle classes once at start and no script can change them afterwards, so the only way to get the vanilla look back is a config that loads after Blastcore and re-declares the vanilla values.