//Visit https://github.com/R3voA3/3den-Enhanced/wiki/Customisation for the documentation.

//------------Editor Preferences------------//
//#define ENH_HIDE_DEBUGOPTIONS
//#define ENH_HIDE_DYNAMICVIEWDISTANCE
//#define ENH_HIDE_INTERFACE

//------------Environment Attributes------------//
//#define ENH_HIDE_TIMEMULTIPLIER
//#define ENH_HIDE_VISUALSETTINGS

//------------General Attributes------------//
//#define ENH_HIDE_ADDOBJECTSTOZEUS
//#define ENH_HIDE_AIRDROP
//#define ENH_HIDE_AMBIENTFLYBY
//#define ENH_HIDE_BRIEFING
//#define ENH_HIDE_DYNAMICSKILL
//#define ENH_HIDE_ESTABLISHINGSHOT
//#define ENH_HIDE_INTROTEXT
//#define ENH_HIDE_MAPINDICATORS
//#define ENH_HIDE_MISSIONENDING
//#define ENH_HIDE_SPR
//#define ENH_HIDE_VOLUME

//------------Multiplayer Attributes------------//
//#define ENH_HIDE_DYNAMICGROUPS
//#define ENH_HIDE_RESPAWNTICKETS
//#define ENH_HIDE_SAVELOADOUT

//------------Group Attributes------------//
//#define ENH_HIDE_GROUPMARKER
//#define ENH_HIDE_TASKPATROL

//------------Object Attributes------------//
//#define ENH_HIDE_ADDGUNLIGHT
//#define ENH_HIDE_ADVANCEDDAMAGE
//#define ENH_HIDE_AI
//#define ENH_HIDE_ALLOWCREWINIMMOBILE
//#define ENH_HIDE_ALLOWSPRINT
//#define ENH_HIDE_AMBIENTANIMATIONS
//#define ENH_HIDE_DISABLENVGE
//#define ENH_HIDE_DISABLETIE
//#define ENH_HIDE_DOSTOP
//#define ENH_HIDE_ENABLEHEADLIGHTS
//#define ENH_HIDE_ENGINEON
//#define ENH_HIDE_FEATURETYPE
//#define ENH_HIDE_FORCEFLAG
//#define ENH_HIDE_FORCEWALK
//#define ENH_HIDE_HOLDACTION
//#define ENH_HIDE_LIMITSPEED
//#define ENH_HIDE_MAKEHOSTAGE
//#define ENH_HIDE_OBJECTSCALING
//#define ENH_HIDE_PARACHUTE
//#define ENH_HIDE_REMOVEFROMREMAINSCOLLECTOR
//#define ENH_HIDE_SETCAPTIVE
//#define ENH_HIDE_SETMASS
//#define ENH_HIDE_UNITTRAITS
//#define ENH_HIDE_VIRTUALARSENAL

//------------Other------------//
//#define ENH_LARGER_EDITBOXES