 sreV                prefix z\ace\addons\nocrosshair Mikero DePbo.dll.8.35 version 21112512  $PBOPREFIX$.backup            QØŸa   CfgWeaponCursors.hpp     Ï      ù1|aÏ  config.bin     ¨      QØŸa¨  README.md     ;       ”õ�a;   script_component.hpp     ¾      ù1|a¾  Texheaders.bin            QØŸa                        z\ace\addons\nocrosshair#define EMPTY_TEXTURE(weapon) \
    class weapon: default { \
        texture = ""; \
    }

class CfgWeaponCursors {
    class default;
    EMPTY_TEXTURE(arifle);
    EMPTY_TEXTURE(mg);
    EMPTY_TEXTURE(srifle);
    EMPTY_TEXTURE(smg);
    EMPTY_TEXTURE(hgun);
    EMPTY_TEXTURE(sgun);
    EMPTY_TEXTURE(gl);
    EMPTY_TEXTURE(throw);
    EMPTY_TEXTURE(put);
    EMPTY_TEXTURE(missile);
    EMPTY_TEXTURE(rocket);
    EMPTY_TEXTURE(bomb);
    EMPTY_TEXTURE(cannon);
    EMPTY_TEXTURE(mortar);
    EMPTY_TEXTURE(coil);
    EMPTY_TEXTURE(laserdesignator);
    // if these classes have empty texture the crosshair appears
    // EMPTY_TEXTURE(cursorAim);
    // EMPTY_TEXTURE(cursorAimOn);
};
 raP       ¤    CfgPatches <    CfgWeaponCursors b  ¤    ace_nocrosshair W   b   ACE_isOptional     name ACE3 - No Crosshair units  weapons  requiredVersion 
×@requiredAddons  ace_common  author $STR_ace_common_ACETeam authors  commy2  url $STR_ace_main_URL version ÃõH@ versionStr 3.14.1.65 versionAr          A   b   default  arifle $   mg <   srifle T   smg l   hgun „   sgun œ   gl ´   throw Ì   put ä   missile ü   rocket    bomb ,   cannon D   mortar \   coil t   laserdesignator Œ  ¤  default  texture  <  default  texture  T  default  texture  l  default  texture  „  default  texture  œ  default  texture  ´  default  texture  Ì  default  texture  ä  default  texture  ü  default  texture    default  texture  ,  default  texture  D  default  texture  \  default  texture  t  default  texture  Œ  default  texture  ¤      ace_nocrosshair
===========

Removes weapon crosshair.
#define COMPONENT nocrosshair
#define COMPONENT_BEAUTIFIED No Crosshair
#include "\z\ace\addons\main\script_mod.hpp"

// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS

#ifdef DEBUG_ENABLED_NOCROSSHAIR
    #define DEBUG_MODE_FULL
#endif

#ifdef DEBUG_ENABLED_NOCROSSHAIR
    #define DEBUG_SETTINGS DEBUG_ENABLED_NOCROSSHAIR
#endif

#include "\z\ace\addons\main\script_macros.hpp"
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